Update 0.7.0: House upgrades


This update contains couple of new major features, house upgrades and the reputation mechanic. I also managed to advance the main story a bit and completely reworked the quest board feature. In the next update I'm going to refine the upgrades and add some more.

Changelog

  • House upgrades
    • You can ask Janik in town to build upgrades for your house. They cost some monay and take some time to work on, during which Janik is going to hang out on your house's yard. The first upgrades are more farming spots, repairing the bridge over the river (opens a shortcut to the forest) and a storage chest for the yeard.
  • Reputation mechanic
    • Each 3 factions (humans, gnomes, goblins) now track your reputation, which you can gain by making favors for them. As of now reputation is gained through the quest board, by completing tasks for the quest givers. Reputation opens new items from faction merchants, now ingredients and tools.  Human reputation doesn't yet have any effect, but it will be useful when the main uest progresses 
  • Butterfly net, pickaxe tools
    • Ingredients in rocks now require pickaxe, flying pickables (damselfly, flyfish) now require butterfly net. These are opened after you have gained enough reputation with the factions.
  • Quest board rework
    • completely reworked the way quest board works. New UI, more quests at a time, new kind of quests. Quests now give out faction reputation. Harder and more rewarding quests are opened as the player progresses
  • Advanced main quest
  • Small additions
    • new effect, stamina
    • new common ingredient, thistle
    • new common ingredient, wood chips
    • new common ingredient, sand

Files

AlchemyGame_v0_7_0_win_x86_64.zip 96 MB
64 days ago
AlchemyGame_mac_0_7_0.dmg 158 MB
64 days ago

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