Update 0.4.0: Quest board
Wilderness Alchemist » Devlog
In this update I added the quest board. On the quest board you can find tasks posted by others and hire heroes to complete these tasks for a cut of the rewards. The quest board is in the town next to the northern entrance.
The heroes need to be supplied with potions so that they can finish the tasks. The type and potency of the potions needed depends on the task. The tasks are randomly generated from lists of different properties and rewards depend on how challenging the task is. The first version only has few of each type of property, I will add more of these later.
Also added splash animations when walking on shallow water and deep grass.
Changelog: ver. 0.4.0-questboard
- Added a splash effect when walking on shallow water or deep grass
- Added the quest board
- The quest board has quests left by those in need of assistance.
- You can complete these quests by hiring a hero and providing much needed supplies for them.
- For now the supplies are all potions. Which potions are needed is dependent on the quest, where is it located, what kind of monsters are involved, what is the nature of the work, etc.
- The quests are random generated from lists of different properties. For now there are not that many of each, but I'm planning on adding more later.
- The quests will give you more coins for your potions than just selling them to the store.
- Tuned some effects for ingredients
- Added the debug menu, makes testing easier. For now I left it in the published version of the game too, since players trying the game might get stuck.
- Some minor changes to game textures and UI.
Files
AlchemyGame_v0_4_0_win_x86_64.zip 95 MB
3 days ago
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Wilderness Alchemist
Game about processing ingredients and brewing potions.
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